Jon Chambers


Hi! My name is Jon and I'm based in New Orleans where I teach media literacy, media art histories, net art, new media art and games in the Digital Media Practices department at Tulane University. Previously I was in Chicago where I taught at The School of the Art Institute of Chicago, University of Illinois at Chicago and The University of Chicago. I have shown work nationally and internationally, in screening venues, galleries and online. My full CV can be found here.

Enmeshed in a complicated network of streamlined technological interfaces, I’m interested in how we negotiate our physical and virtual lives within overlapping themes of consumerism, surveillance, play, environmental impact and future histories. References to hardware and software infrastructure is common in my work, as well as abstract representations of the body using 3D scanning, animation and responsive data manipulation. These abstractions point to a mutable and evolving identity while navigating through fields of constantly updated personal data and devices.

Some of my projects exist mainly online for a more intimate experience through 3D animations, video and interactive web applications. Another project called clumzy speculates on new forms of localized peer to peer communication by developing a working prototype of a simple squishy alien like communication device. Other projects exist as a hybrid of gallery installations and networked digital systems. Sometimes these installed works encourage the viewer to use their mobile device to connect to and interact with a mini internet through a local area network (LAN). Once connected to this LAN, the viewer is led through a playful, although sometimes absurd, data collecting app.

Utilizing these spaces of immediacy and physical presence, my work generates moments where we can begin to make sense of relationships formed within larger corporatized networks that employ a continuous data and labor feedback loop with the body. As these loops and interactions become increasingly remote, targeted, automated and controlled, experiences of saturation, humor, uncanniness and contradictions start to emerge.

Currently, I’m building a solar powered web server. A main feature of this server will be scarce availability, as its will only be active depending on the weather and how much charge is in the battery that powers it. This scarcity suggests a future where instant and stable internet connections aren’t a guarantee and energy consumption will need to be rationed. The website installed on the server will present an abstract and speculative WebXR game that examines digital property, data identity and machine learning interfaces.

Please feel free to contact me: jon's email and links to my various social media accounts can be found above.